Cutscene
Meaning in game development, with examples
In game development, cutscene means: A short non-interactive scene in a game, like a piece of film, that tells part of the story, introduces a character or shows the result of the player's actions.
In Turkish: ara sahne, sinematik, cutscene
How it is used
Cutscenes can be pre-rendered video or rendered in real time in the engine. Players want to skip cutscenes when they replay, so 'make it skippable' is a common request. Cinematic designers and animators create them.
Example sentences
Let players skip the cutscene after the first time they see it.
The opening cutscene is rendered in-engine, so the hero wears whatever armor you chose.
Common collocations
- skip a cutscene
- in-engine cutscene
- pre-rendered cutscene
- opening cutscene
Related terms
More terms: Gameplay & Game Design
Practise with graded reading
Reading at the right level is the fastest way to make new words stick. Pick free English books by level:
