Game Development vocabulary · Gameplay & Game Design

Balance

Meaning in game development, with examples

/ˈbæləns/verbCore term

In game development, balance means: To adjust numbers and rules, such as damage, costs and cooldowns, so that no weapon, character or strategy is too strong or too weak compared with the others.

In Turkish: dengelemek, denge ayarı yapmak

How it is used

Also a noun: game balance, a balance patch, balance changes. Competitive games keep being balanced long after launch. Designers use spreadsheets and match data to balance, and players say a character is overpowered (OP) or underpowered.

Example sentences

  1. We need to balance the sniper rifle; it wins almost every long-range fight.

  2. The next patch is mostly balance changes for the three new heroes.

Common collocations

  • balance a weapon
  • balance changes
  • balance patch
  • game balance
  • well balanced

This word in other fields

The same English word can have a different meaning in another field:

More terms: Gameplay & Game Design

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