Game Development vocabulary · Rendering, Graphics & Performance

Rendering

Meaning in game development, with examples

/ˈrendərɪŋ/nounCore term

In game development, rendering means: The process in which the computer turns a 3D or 2D scene, with its models, textures and lights, into the final image shown on the screen.

In Turkish: render, görüntü oluşturma, işleme

How it is used

Games use real-time rendering, which must produce many images every second, while films can use offline rendering that takes minutes or hours per frame. Programmers in this area are graphics or rendering engineers. The verb is render.

Example sentences

  1. Real-time rendering at 60 fps means each frame has to be ready in about 16 milliseconds.

  2. We switched to a simpler rendering path for older phones.

Common collocations

  • real-time rendering
  • rendering engineer
  • rendering pipeline
  • rendering path

More terms: Rendering, Graphics & Performance

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