Polycount
Meaning in game development, with examples
In game development, polycount means: The number of polygons, usually triangles, that make up a 3D model or a whole scene. Fewer polygons are faster to draw but show less detail.
In Turkish: poligon sayısı, polycount
How it is used
Also written poly count. 3D artists work within a polycount budget for each character or prop, and talk about high-poly and low-poly models. Low-poly is also the name of an art style with visible flat faces.
Example sentences
Keep the polycount under 20,000 triangles for each main character.
The polycount of the city scene is fine; the real problem is the number of draw calls.
Common collocations
- polycount budget
- high polycount
- reduce the polycount
- low-poly model
Related terms
This word in other fields
The same English word can have a different meaning in another field:
More terms: Rendering, Graphics & Performance
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