Draw call
Meaning in game development, with examples
In game development, draw call means: A command the CPU sends to the graphics card to draw a group of polygons with one material. Too many draw calls per frame can slow a game down.
In Turkish: draw call, çizim çağrısı
How it is used
A key performance number on mobile and older hardware. Programmers reduce draw calls with batching, texture atlases and combined meshes. They say a scene has too many draw calls or is CPU-bound.
Example sentences
The market scene has 3,000 draw calls; we need to get it under 500 for mobile.
Batching the street lamps cut our draw calls by a third.
Common collocations
- reduce draw calls
- draw call count
- batch draw calls
- CPU-bound
Related terms
This word in other fields
The same English word can have a different meaning in another field:
More terms: Rendering, Graphics & Performance
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