Asset
Meaning in game development, with examples
In game development, asset means: Any piece of content used in a game, such as a 3D model, texture, sound effect, animation or music track, usually stored as a file and imported into the engine.
In Turkish: asset, oyun içeriği, içerik dosyası
How it is used
Used all day by artists, designers and programmers. You create, import, reuse, optimize and replace assets; placeholder assets are temporary ones used until the final art arrives. Engines also have asset stores that sell ready-made content.
Example sentences
These are placeholder assets, so don't worry about how the trees look yet.
We bought a few environment assets to save time on the prototype.
Common collocations
- placeholder asset
- import assets
- asset store
- art assets
- asset pipeline
Related terms
This word in other fields
The same English word can have a different meaning in another field:
More terms: Game Engines & Tools
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