Game Development vocabulary · Game Engines & Tools

Asset

Meaning in game development, with examples

/ˈæset/nounCore term

In game development, asset means: Any piece of content used in a game, such as a 3D model, texture, sound effect, animation or music track, usually stored as a file and imported into the engine.

In Turkish: asset, oyun içeriği, içerik dosyası

How it is used

Used all day by artists, designers and programmers. You create, import, reuse, optimize and replace assets; placeholder assets are temporary ones used until the final art arrives. Engines also have asset stores that sell ready-made content.

Example sentences

  1. These are placeholder assets, so don't worry about how the trees look yet.

  2. We bought a few environment assets to save time on the prototype.

Common collocations

  • placeholder asset
  • import assets
  • asset store
  • art assets
  • asset pipeline

This word in other fields

The same English word can have a different meaning in another field:

More terms: Game Engines & Tools

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