Game Development vocabulary · Game Engines & Tools

Prefab

Meaning in game development, with examples

/ˈpriːfæb/nounCommon term

In game development, prefab means: A saved, reusable game object with all its parts and settings, such as an enemy or a door, that you can place many times; editing the prefab updates every copy.

In Turkish: prefab, hazır nesne şablonu

How it is used

A Unity term that many developers also use for similar systems in other engines; Unreal uses Blueprint classes and Godot uses saved scenes for the same idea. You create, edit, apply changes to and override prefabs.

Example sentences

  1. Make the torch a prefab so we can change its light radius in one place.

  2. Someone overrode the enemy prefab in this level, so the fix didn't apply here.

Common collocations

  • create a prefab
  • prefab variant
  • apply to prefab
  • prefab override
  • nested prefab

This word in other fields

The same English word can have a different meaning in another field:

More terms: Game Engines & Tools

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