Trigger
Meaning in game development, with examples
In game development, trigger means: An invisible area or condition in a level that starts an event when the player enters it or does something, such as opening a door, spawning enemies or playing a cutscene.
In Turkish: tetikleyici, trigger, tetikleme alanı
How it is used
Level designers place trigger volumes or trigger boxes and connect them to scripts. Also a verb: entering the room triggers the ambush. A classic bug is a trigger that fires twice or never fires at all.
Example sentences
Put a trigger at the top of the stairs to start the boss music.
The ambush triggers too early, before the player can see the enemies.
Common collocations
- trigger volume
- trigger box
- fire a trigger
- trigger an event
- one-shot trigger
Related terms
This word in other fields
The same English word can have a different meaning in another field:
More terms: Level Design
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