Latency
Meaning in game development, with examples
In game development, latency means: The time it takes for data to travel between a player's device and the server or another player, usually measured in milliseconds. High latency makes online games feel slow.
In Turkish: gecikme, gecikme süresi, ping
How it is used
Network programmers say latency, while players usually say ping or lag. You measure, reduce, hide or compensate for latency; netcode techniques such as client-side prediction exist mainly to hide it.
Example sentences
Players in South America have over 150 ms of latency to our European servers.
We need a way to hide latency when the player fires a weapon.
Common collocations
- high latency
- low latency
- reduce latency
- hide latency
- input latency
Related terms
This word in other fields
The same English word can have a different meaning in another field:
More terms: Multiplayer & Networking
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