Crunch
Meaning in game development, with examples
In game development, crunch means: A period of very long working hours, often including nights and weekends, that a team works to meet a deadline, usually before a milestone or release.
In Turkish: crunch, yoğun mesai dönemi, fazla mesai baskısı
How it is used
A widely criticized practice in the industry, linked to burnout. People say a studio is in crunch, went through months of crunch or has a no-crunch policy. Also a verb: we crunched for six weeks. It is fair to ask about crunch in interviews.
Example sentences
We cut the scope so the team wouldn't have to crunch before launch.
How often does the studio go into crunch before a release?
Common collocations
- crunch time
- go into crunch
- months of crunch
- no-crunch policy
- avoid crunch
Related terms
More terms: Production, QA & Playtesting
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