Education & Teaching vocabulary · Educational Technology

Gamification

Meaning in education & teaching, with examples

/ˌɡeɪmɪfɪˈkeɪʃən/nounCommon term

In education & teaching, gamification means: Using elements of games, such as points, badges, levels, leaderboards and challenges, in learning activities to increase motivation and participation.

In Turkish: oyunlaştırma

How it is used

Common in edtech and teacher training. Teachers gamify a lesson or a unit, often with quiz apps or point systems. Some teachers warn that leaderboards can discourage weaker students.

Example sentences

  1. Gamification worked well for vocabulary practice: students earned badges for each level.

  2. The workshop covered gamification and how to avoid making every lesson a competition.

Common collocations

  • gamify a lesson
  • gamification elements
  • points and badges
  • leaderboard

More terms: Educational Technology

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